Death Stranding 2 offers a quirky and harmless Easter egg right at the start, leaving players amused by a surprising dialogue choice that seems more ominous than it actually is. Early in the game, players are introduced to a decision where Sam, played by Norman Reedus, is asked by Fragile (Léa Seydoux) to join her on a mission to Drawbridge. At first glance, it seems like a critical moment, where rejecting the offer might lead to something big. However, choosing the ‘I won’t do it’ option only leads to a fun loop that sees the game repeatedly showing the same intro, forcing you to reject the offer over and over. Eventually, the game ‘encourages’ you to accept the mission, but nothing negative happens if you persist in refusing.
This playful back-and-forth is very much in line with the signature style of Hideo Kojima, known for his love of quirky and often perplexing game design.
This harmless interaction doesn’t block progress, nor does it pull a ‘credits roll’ like some other games might when a choice is made too early. Instead, it’s a lighthearted diversion, a safe Easter egg that provides a few laughs before you dive into the game’s deeper challenges. Death Stranding 2 continues to keep its narrative fresh and surprising, ensuring that even the smallest choices are full of personality and intrigue. For those wondering, the refusal doesn’t change the storyline, but it’s a funny, Kojima-style distraction.
Check out the video below to see exactly what happens when you reject Fragile’s request and trigger the hilarious ‘I won’t do it’ loop. IGN’s review of Death Stranding 2 awarded the game a solid 9/10, calling it “a triumphant sequel that emphatically delivers on the promise of its original.”