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MindsEye Dev ‘Heartbroken’ Amid Troubled Launch: Refunds and Canceled Streams

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MindsEye’s troubled launch has been marred by performance issues, bugs, and last-minute cancellations, as players continue to express frustration with the state of the game. Released on June 10 by Build A Rocket Boy, the game has seen its fair share of issues since its debut on PlayStation 5, Xbox Series X/S, and PC via Steam.
MindsEye Dev ‘Heartbroken’ Amid Troubled Launch: Refunds and Canceled Streams
The game currently holds a ‘mixed’ user review rating on Valve’s platform, with many players citing frequent crashes, AI problems, and game-breaking glitches.

Amid the chaos, some players have reported success with refunds – even from the notoriously tough Sony – which brings to mind the disastrous 2020 launch of Cyberpunk 2077. While CD Projekt’s game was ultimately removed from the PlayStation Store, it remains unclear whether MindsEye will suffer the same fate. Refunds aside, the game has also led to drama in the streaming community. Streamers, including CohhCarnage, reported last-minute cancellations for sponsored streams of the game. As he recounted, just as he was about to start a sponsored stream, his management informed him that the sponsor had decided to reschedule, leaving him in the awkward position of not even getting to play the game on stream.

In an effort to address the backlash, Build A Rocket Boy posted a statement in the MindsEye Discord. “We are heartbroken that not every player was able to experience the game as we intended,” the studio shared, acknowledging that performance and stability were the main areas of concern. They pointed out that a memory leak, which affected around 10% of players, was the culprit behind the crashes and promised a hotfix to address these issues. The studio assured players that it is dedicated to improving the game and maintaining transparency with updates. In addition to the hotfix, they outlined a roadmap with performance improvements, difficulty adjustments, and AI fixes expected by the end of June.

While the studio’s commitment to fixing the issues is commendable, many are questioning whether Build A Rocket Boy should have delayed the game for further testing. The release’s rocky start has left fans divided. With a peak concurrent player count of 3,302 on Steam, it’s unclear whether the game can recover from this troubled launch, but only time will tell if MindsEye can evolve into a successful title.

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