The ShadPS4 emulator has just hit a major milestone with the release of version 0.10.0, and it’s bringing exciting news for fans of PlayStation 4 exclusives like Bloodborne and The Last Guardian. This latest update introduces a game-changing feature-readbacks-which dramatically enhances emulation accuracy by simulating the PS4’s shared memory system.
This means graphics and mechanics that previously glitched or failed to load properly are now functioning closer to how they do on real hardware.
The readback feature allows memory modified on the GPU to be read back by the CPU, fixing major visual issues in games like Bloodborne-such as the infamous broken vertex explosions-and restoring gameplay functionality like Trico’s climbing behavior in The Last Guardian. While it’s a major step forward, it’s still experimental, so users must enable it manually in the config files. The feature isn’t turned on by default to avoid possible performance or stability issues.
Even before this update, ShadPS4 had made remarkable progress on PS4 exclusives, and the 0.10.0 update pushes the bar even higher. A new gameplay showcase from BrutalSam reveals smoother emulation in titles like Killzone Shadow Fall and Driveclub, showing steady advancement despite these games still being in early stages of compatibility.
Although ShadPS4 doesn’t offer flawless gameplay just yet, the improvements mark a significant leap in the PS4 emulation scene. Gamers hungry for PC access to beloved exclusives now have more reason than ever to keep an eye on ShadPS4. More details and downloads are available on the emulator’s official site.